Split a route into days
TRIPS builds multi-day itineraries by placing campsites, also called split points, along the route.
Each campsite marks the end of one day and the start of the next.
Without split points, TRIPS can still show route-level information, but it cannot build a complete day-by-day itinerary.
What you are doing here
The goal is practical:
- break the route into realistic travel days
- inspect the resulting itinerary
- move split points until the days feel better balanced
Basic workflow
- Load your route.
- Add campsites or split points along the route.
- Review the resulting day-by-day outputs.
- Move split points if a day looks too hard, too long, or poorly balanced.
What decision are you making?
You are deciding where each day should end, not just where a campsite happens to fit on the map.
At each split point, ask:
- does this day end in a place I would realistically stop?
- does the hard terrain land in a sensible part of the day?
- does the next day still look repeatable?
If the answer is no, move the split point before changing deeper inputs.
Layovers and zero days
You can also assign extra nights at a campsite to create layovers or zero days.
Use this when the trip includes:
- weather holds
- resupply pauses
- recovery days
- strategic rest before or after hard sections
A useful rule of thumb
If one day looks disproportionately hard, try adjusting campsite placement before changing physiology assumptions or effort settings.
If you want the deeper explanation for why this works, see Why route segmentation matters so much.
What to do next
After the itinerary exists, read:
- Understand route and day outputs to interpret the result
- Save and manage trips if the plan is worth keeping